The best day in elementary school was when your whole class went into the computer lab and instead of using some boring science or math program, you got to play The Oregon Trail. The educational game has seen many iterations and has been around for decades, and MinnMax founder Ben Hanson has produced a documentary examining its unusual origins.
Read MoreThe biggest advantage of investing in compliance training over pre-built solutions is customization. How can you utilize these techniques to ensure compliance skills are not just learned but also applied? Keep in mind that by making your process entertaining and immersive, you won't really need to enforce anything.
Read MoreThe idea of using games for learning is not new but the explosion of game-based adaptive learning systems is not something many people expected. The increasing use of gamification in learning environments indicates that these platforms offer students better engagement and results than traditional learning methods. This explosion is now supported in many areas and it's a trend that's set to grow and evolve significantly over the next decade.
Read MoreMany educational games can often fail to educate at all while also being unfun to play. By setting the game to "Historical Focus" mode, the AI will do its best to follow accurate historical paths, allowing for a genuinely educational gaming experience.
Read MoreWhether we are alone or with friends and colleagues, sometimes even a simple task can make an otherwise dull experience much more enjoyable for everyone, and it's called Gamification. Ever bet a colleague you could stack more shelves than them within a time limit? That's Gamification at work.
Read MoreNowadays, prominent organizations are emphasizing on using gaming techniques in HR management for strategic decision making and boosting an overall employee experience. Understanding Gamification in HR. Gamification is an absolute - far-reaching way to improve talent acquisition and management in today's competitive era.
Read MoreLEGO® SERIOUS PLAY® can work well online, if anything it focuses people's attention on explaining their models and in doing so the meaning is clear to everyone else.
Read MoreHow is the concept of a game bounded? What still counts as a game and what no longer does? Can you give the boundary? No. You can draw one; for none has so far been drawn.
Read MoreFor some kids, that loneliness has contributed to a spike in video games sales and more time playing those games, especially ones with headsets that allows kids to talk to their friends while playing. Trey has always played video games, but when the pandemic hit, he used it as a way to connect to his peers.
Read MoreThe Nobel prize for economics was awarded on Monday to two US game theory specialists, 26 years after John Nash - the Princeton academic depicted by Russell Crowe in the 2001 film A Beautiful Mind - won for his groundbreaking work on the same subject.
Read MoreSuper Mario Bros on the NES has been around for a very long time now, yet still, it exudes class and is a masterclass in game design. One of the reasons for that, in my view, is the simplistic choices that Mario has to make in the early stages of the game – especially the first screen. He has essentially four choices, two when presented with a bad guy and two when presented with an obstacle.
Read MoreJeremy contacted Ludogogy with an insight he had gained comparing the play of Bananagrams and Scrabble whilst in lockdown. What is it about Scrabble and Bananagrams that has piqued your interest?
Read MoreThe game came first - it was what led me to actually make the Toybox a reality rather than a "One day" in my head. I actually designed the game as a demo session to share with a group and show them the kind of thing I do.
Read MoreWill online learning in its present shape suffice? Or will kids begin missing out on interactions with schoolmates and in person experiences with the instructor? Can integrating interactivity into online instructional platforms provide an option to these issues?
Read MoreGamification has spread in a variety of different fields, online and offline. In order to develop our skills to compete in our preferred game more effectively, we might do so by learning in a mock online scenario which borrows heavily from gamification in its method of regular encouragement and gradual teaching, or through seeking out hints and tips directly from other gamers, for example by watching let's play videos.
Read MoreSelf-Gamification is the art of turning our own lives into fun games, of which we are both the designers and the players. After turning my life into games continuously for several years now, I am still a non-gamer in the traditional sense of games.
Read MoreHow do you feel about video games? There are plenty of benefits to playing them, and engaging with their communities, but one of the main pros is just how happy video games can make us players. There’s so much to engage with, even from just simply buying a pre-owned copy of a game from 10 years ago, and you can have hours of fun with just a single play through. But the reasons don’t stop there. There are so many ways a video game can make someone happy, so let’s go through the most common below.
Read MoreThe report highlights the role of social media platforms such as Facebook and Twitter but also points to underlying social conditions that have allowed so many people to be seduced by QAnon's library of conspiracy theories.
Read MoreMost companies seem to have adopted the motto “do more with less.” So, where does this leave you as an individual? Focusing on tight schedules, answering phone calls and emails, and scrambling to get everything done in the shortest time possible?
Read MoreChess is only one example, but to me it's directly illustrative of the idea of a game taking care to ensure a carefully crafted experience for the player.
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