"You're more likely to engage and your company is that much more likely to be productive. And the thing that happens when you're productive is that you're also more profitable. So it really does affect the bottom line. And that's as simple as it gets." Fun goes virtual The Fun Dept.
Read MoreThe Pros: Gamification as a Tool for Improvement One of the main benefits of using gamification in the workplace is that it can be an effective tool for driving employee performance and improving overall productivity.
Read MoreShe grew up playing action and adventure video games on Atari, Commodore 64 and Nintendo DS, and has continued as an adult, using them as a "Motivational tool" in research and writing.
Read MoreIn our view, there's a problem if we want to think of applying gamification in tech companies, especially in SaaS companies that are under pressure to innovate above all things.
Read MoreIf the evidence indicates workplace gamification doesn't significantly increase worker output or hap- piness, why do companies keep trying it?
Read MoreUltimately, many experiential learning sessions are built on the premise that a team working together in harmony and homogeneity is the best way to solve problems and manage difficult problems in the workplace.
Read MoreIt's no surprise that gaming and play are informing new business models and shaping the future of work in all kinds of settings. The future of hybrid work is changing, and adding virtual reality into the mix of remote and in-office collaboration can create a new, dynamic workspace that gives businesses the best of both worlds.
Read MoreEmployees outside of the sector are still more likely to encounter gamification as a consumer through reward cards or virtual chatbots, than in the workplace. Workplace gamification is supposed to be enjoyable for its participants, with many firms using it as an employee retention tactic amid the so-called Great Resignation.
Read MoreSocial Influence: Creating a social game-like environment that encourages collaboration allows employees to support each other and become more willing to follow through on their goals. Ownership: Gamification can also increase employees' ownership over their New Year's professional and personal resolutions because they control their goals and success.
Read MoreGamification for motivation & productivity in 2018, the results from a gamification survey showed a clear influence on employee motivation and engagement from gamification. As a matter of fact, the gamification engagement stats suggest that almost nine in 10 employees feel happier when they use gamified software at work.
Read MoreEmployers have increasingly sold the gamification of labor to their workers, promising a gamelike work environment. While it can be difficult to resist promises of a leisurely working experience, workers would be best off rejecting the gamification of their workplaces in order to circumvent a rise in the expected exertion and productivity of workers.
Read MoreThe biggest advantage of investing in compliance training over pre-built solutions is customization. How can you utilize these techniques to ensure compliance skills are not just learned but also applied? Keep in mind that by making your process entertaining and immersive, you won't really need to enforce anything.
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