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How To Get Into The Game Development Business

Every avid gamer out there has dreamed of working within the gaming industry in some way. It’d be perfect, right? You can create and play games for a living, and that’s the one thing you love doing the most. Are you looking to break into the game development business? It may seem like a million miles away but with some strategic thinking and a plan, you could soon be heading in the right direction. Here are some tips on how to get into the game development business.

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Board Gaming with Education HUGE November Sale!

Board Gaming with Education (BGE) is all about leveraging games for playful and engaging learning. Their mission is to grow the idea of games for learning and to ensure best practices when doing so. Please help support them by checking out the sale on their board game inventory below! Offer begins November 16th and is only available while supplies last. This offer will run no later than 11/30/20. Below you will find information regarding your holiday offer and how to redeem your offer.

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What is Player Investment?

This article will look into the concept of player investment in games, detailing the kinds of things that cause players to become more invested in the outcome of a game, and what kind of effect this can have on the game in question - as well as subsequent future games. The way that player investment develops can change a lot from game to game, but there are also a number of notable, known factors that we can discuss too. These might help to widen out and improve your general understanding of how games work, and how to get more out of them.

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Creating the Player Experience Webinar

The player experience is something that we all shoot for in design. That’s true whether we’re using games-based learning, gamification, serious games, or simulations. That’s because the player experience is what the player goes through when they play the game. These are the main takeaways for students and the memorable moments for players. That experience can be as simple as gamified mechanics in gamification; a games-based learning class; a simulation; or a serious game. The player experience dictates how our creation, our game, is received by our users. This presentation will examine the player experience from a design standpoint. It includes how to address player motivation; the creation of meaningful choices; designing for balance; adhering to usability; determining aesthetics; and emphasizing fun.

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The Importance of Play: How Kids Learn By Having Fun

Through play, they develop physically and discover a slew of emotional skills,and they learn how to process the world. While the benefits of play are innumerable - play helps children develop cognitively, physically, socially, and emotionally - there is more to play than fun and games. How do children learn through play? Well, it's simple.

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playDave Engplay, funComment
Panel Presentation: Designing Games to Explore, Address And Take Action for Wicked Learning

The focus of the panel is using games to address wicked problems. Games are often used to create learning experiences (knowledge acquisition, examining values, exploring systemic issues) around wicked problems such as inequality, culture in organisations, the climate crisis – and I’m sure you can add many more. But today’s focus is a little closer to home, looking at wicked problems within learning itself. As learning professionals, we face issues around accessibility, content and quality all the time, so let’s examine just a few of these.

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