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Games are the secret to learning math and statistics, says new research

New research suggests that integrating games into teaching can significantly enhance learning outcomes in subjects like economics and statistics. Led by Assistant Professor Joshua Fullard from Warwick Business School, the study compared traditional lecturing with game-based learning among university students. Those who used games showed a remarkable 7% increase in exam scores, with significantly fewer failing—only 7% compared to nearly a fifth in the traditional group.

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Can Commercial Video Games Become Educational Tools?

Despite their reputation, the increasing use of electronics in classrooms and the growing acceptance of video games have prompted educators to consider using video games as a teaching tool. Neither of these titles was designed with educational use in mind, but their presence in school curriculums suggests commercial video games may deliver lessons and engage students in ways that other teaching methods can't replicate.

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Teaching a difficult subject? Try gamifying your class

When I transitioned from in-person to asynchronous online teaching - in which my students and I engage with my course's content at different times - my greatest challenges were implementing experiential exercises online and creating meaningful interpersonal experiences without ever seeing my students.

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How Gamification Can Transform Architecture Education

Studies have shown that applying gamification techniques in education allows students to exploit their creativity to imagine real-life situations within a virtual simulation, in addition to increasing learning motivation. One of the new-age proponents of the gamification method is Oneistox - a US- and India-based learning platform for architects, designers, and engineers.

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New Course Discusses Video Game Design and How Gaming Has Shaped History

The course teaches students how history is represented in games, how games have influenced history, and which methods are used in video game research. "We wanted to convey some of these ideas about how to do research about video games, about how to think about video games historically, and how to study video games like novels or films," Bolman said.

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‘Guided’ play better for teaching children than direct instruction

Teaching younger children through 'guided' play can support key aspects of their learning and development, and is often regarded as better than traditional, direct instruction. Guided play broadly refers to playful educational activities which, although gently steered by an adult, give children the freedom to explore a learning goal in their own way.

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A game plan for higher education

Are our South African universities equipped to engage with and stimulate these digitally immersed learners? Wits University's Emeritus Professor Barry Dwolatzky, who serves on the Computer Science Advisory Board of University of the People, a tuition-free, online university, says that conventional education models are starting to become superfluous in our modern age as more learners go online.

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'Engaging Children Through Game-based Learning Can Improve Manual Dexterity, Reduce Fear'

There are many ways to leverage game-based learning to decrease the academic pressure on children and ensure that they learn with an understanding. The use of gaming with educational goals to support children's learning and growth is known as game-based learning. Game-based Learning or GBL is an ancient approach to help children learn and improve their knowledge in different areas of life.

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How Gamification Can Be A New Mode Of Teaching?

Games improve memorizing ability as you have to go through similar stages and pattern in order to achieve higher levels. Another benefit of game based learning is that it helps in developing your strategic thinking and enhances problem solving as you have to think few steps ahead before carrying out a task. For better retention and smart understanding games can help you in revision of chapters as you have to apply similar logics and tricks while playing inside a game.

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How This Teacher Uses Unreal Engine to Elevate His Students' Learning

Most educators are looking to create opportunities for all students to have deeper and more meaningful learning experiences, while also adding skill acquisition and student agency. I am a social studies teacher who got introduced to game design as a result of trying to motivate students to study history.... EdSurge: Technology is an integral part of all learning experiences now.

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Fostering Fun: Engaging Students with Asynchronous Online Learning

Today, faculty are being asked to abruptly expand their teaching practices in ways many of us would never have imagined. For many, teaching online is something they’ve never done and for some, it’s something they never desired to do. I have some experience with digital pedagogy but for me personally, asynchronous online teaching holds the highest level of difficulty because my style of teaching induces and relies on a sense of community, connection, and interaction within the classroom.

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