Jones says, "a game is releasing in two months' time and there's been no communication about accessibility issues or accessibility functions, I really wish the developer would just communicate and say 'here they aren't.' That would be great."
Read MoreThe gaming addict, identified as P.M.Q, lost control over his behaviour, abandoned all tasks in real life and lived in a world of games most of the time. On days off, he spent the whole time playing games, eating instant noodles, and drinking energy drinks at his game desk.
Read MoreThe article titled "The importance of having fun: Daily play among adults with type 1 diabetes" written by Meredith Van Vleet, Vicki S. Helgeson, and Cynthia A. Berg in 2019 outlines a study investigating the concept of using fun and play to help fight a disease and how it may be helpful.
Read MoreWhen I transitioned from in-person to asynchronous online teaching - in which my students and I engage with my course's content at different times - my greatest challenges were implementing experiential exercises online and creating meaningful interpersonal experiences without ever seeing my students.
Read MoreThese games are exciting and one of the simple ways to help your students bond. Games for the beginning of school: Blindfolded Animals: List the names of a series of animals on a piece of paper and give them to the students randomly, animals such as cows, dogs, chickens, pigs, etc.
Read MoreGamification of learning and game-based learning are popular in schools to ensure Ohio University is now offering a new undergraduate major starting this fall in Virtual Reality and Game Development.
Read MoreWhile at times, games have been criticized as sin and equated to doing nothing, games can have a huge impact upon culture in a multitude of ways. While beliefs concerning games and their worth have varied over their entire existence, the conclusion today by game scholars is that games can teach players all manner of things.
Read MoreOffering players a 'virtual sandbox', the video game Minecraft is a cultural phenomenon that has transcended many societal preconceptions around creativity, collaboration, and community through digital play.
Read More