How can we be sure to keep students interested and encouraged to contribute and perform well in assessments? The gamification of education, where you make learning more enjoyable and engaging for students by using game design features, could be the answer.
Read MoreDespite their reputation, the increasing use of electronics in classrooms and the growing acceptance of video games have prompted educators to consider using video games as a teaching tool. Neither of these titles was designed with educational use in mind, but their presence in school curriculums suggests commercial video games may deliver lessons and engage students in ways that other teaching methods can't replicate.
Read MoreThe online game, launched in February, lets students practice making financial decisions and examine the behaviors that influence how money is spent. In contrast to other financial literacy games, the lab focuses on behavioral principles related to spending and saving, and provides context for applying new knowledge to build healthy financial behaviors.
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