Gamification: More than just points Both as a founder of a productivity tool that uses dopamine-driven gamification to drive intrinsic motivation and as someone with attention-deficit/hyperactivity disorder who with her dopamine, I've both seen and lived the productivity impact of combining motivation with gamification.
Read MoreWhen gamification is inadequately applied it can be nothing more than a short-term fix to long-term issues around demotivation at work. It is more likely that extroverted candidates will respond positively to certain gamification elements such as multiplayer competitions, whilst introverts might perform better on single-player games with clearly-defined rules.
Read MoreAccording to the National Library of Medicine, college educators should first examine the positive effect of video games and try to help their students utilize them. Tesseract aimed to teach students game development and design while guiding students in applying their skills to careers after graduation, Fredrick said.
Read MoreHow you implement randomness - or whether you use it at all - can make a big difference to a learning game or playful learning experience. Here's a practical low-down on the different kinds of randomness and uncertainty and how you could introduce them into your learning game, or playful learning experience.
Read MoreOne of the key benefits of gamification in education is its ability to increase student motivation. Traditional teaching methods often struggle to capture students' attention and keep them engaged. When learning is transformed into a game-like experience, students become more intrinsically motivated to actively participate.
Read MoreGraphoGame, a game supporting children in learning and developing their mother tongue, is the first Finnish company to receive the UNESCO King Sejong Literacy Prize this autumn. The literacy software and e-leaning methodology GraphoGame was awarded as a result of decades of research and development.
Read MoreWith the arrival of a new generation of young people who grew up on video games on the labour market, many companies began to use elements of gamification in their work processes. For socialisers, we have introduced a referral system "Invite a friend": young people can attract new users by their personal recommendation code.
Read MoreWhile online gaming can improve wellbeing and foster social relations, privacy and awareness issues could potentially offset these benefits and cause real harm to gamers. The study also offers risk mitigation strategies for players and design recommendations for game developers to improve privacy in online games.
Read MoreGamification in investing can be defined as the strategic integration of game-like elements, such as rewards, competition, and interactive features, into financial platforms and applications.
Read MoreDiscover how engaging educational games captivate and educate adult learners. Through in-depth interviews with tech execs and e-learning designers and hands-on trials of their products, I've gleaned the ingredients for resonant adult learning games.
Read MoreNow, the rapid development of generative AI is opening up a new frontier for video games: endless open worlds, unique content, autonomous characters, and the potential for faster game development.
Read MoreEmployees at the professional services firm KPMG brought in more clients and more money through fees after completing new training.
Read MoreSongo is played using a wooden board with 14 small compartments, or holes, laid out in two rows of seven, with two larger holes in each end, one for each of the two players.
Read MoreContrary to our parents' beliefs that games rot the brain and only lead to laziness, there is a growing body of research suggesting that early exposure to video games can be beneficial for young minds.
Read MoreA video game will soon be available to help dairymen train employees how to properly handle cows in their operations. "We hired a local video game programming company in Madison that specializes in educational video games," she explained.
Read MoreIn Battle Bird-Bot Blowout, Peri Glick, a senior majoring in film and media studies in Arts & Sciences at Washington University in St. Louis, deploys vintage 128-color NTSC graphics and a nearly 50-year-old programming language to craft a new game for the iconic Atari 2600 console.
Read MoreNowadays, in major Western and allied nations, virtual simulation plays a crucial role in everyday military training. Great simulation software and platforms empower military commanders to easily pivot and address their troops' immediate training requirements.
Read MoreThe standard thought process says that working can't be all fun and games. 80% of workers say that learning via games is a more exciting type of education. Not sure how to incorporate games into your professional training? Take a look at your current curriculum.
Read MoreOnly 9 percent of high school students in the U.S. have been tested for HIV. This is because of reasons like not getting good sex education, facing social and economic challenges, and the stigma and wrong beliefs about HIV testing.
Read MoreWith a brief to reanimate a number of buildings at Bletchley Park and attract a more inter-generational audience, Emily Scott-Dearing and Erica Munro were part of a wider-team tasked with showcasing what life was like for those who worked at the Bletchley Park during its busiest years.
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