Employees at the professional services firm KPMG brought in more clients and more money through fees after completing new training.
Read MoreJill Wilson, the savvy game designer and current CEO and founder of Robin Games, is one of those people. Majoring in games at the University of Southern California wasn't an option that existed in 2001, so Wilson studied storytelling through television development instead. Right before graduating, she received a path-altering email from her career counselor.
Read MoreThe Pros: Gamification as a Tool for Improvement One of the main benefits of using gamification in the workplace is that it can be an effective tool for driving employee performance and improving overall productivity.
Read MoreNick Pelling is often cited as being the first person to officially use the word in writing way back in 2002, using it to describe the process of making non game based interfaces more like games.
Read MoreI believe one of the biggest lies managers are told is that people are bad or unwilling. It's time to wake up and implement gamification to bring both your team and organization back to life. You may have experienced the disengaged manager who shows zero affinity for their people.
Read MoreI did not plan to develop games, or to create a Company to deliver these games. My first creation, the Keep It Real game came to me, almost as if in a visitation, with all of the categories and mechanics in place. The Keep It Real game is all about the human condition, with 720 questions about life for us all to engage in together.
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