An educational game designed to teach high school-aged youth about decision-making during disasters is now available online at FEMA.gov/disastermind. Disaster Mind was developed by FEMA Region 8 in coordination with iThrive Games and can be accessed on any computer-based web browser.
Read MoreIf Monopoly is not a good role model for game design, how could modern ideas and developments improve it? What might Monopoly look like if it had been designed today? I'd like to show how we could reconstruct Monopoly as an enjoyable game and also as a learning game - one that families could play over the holidays but that could also teach them a thing or two.
Read MoreMany video games intentionally include design elements crafted to keep people playing as long and as often as possible. Tactics like these naturally make infinite games much harder for players to walk away from.
Read MoreDu Bois's Heading Forward, a one-person card game about recovering from a head injury, is inspired by his experience after a car crash in 2015.
Read MoreFor the uninitiated, Dungeons & Dragons is a tabletop role-playing game in which players roll dice to improvise a fantastical adventure. According to Nation, this "Distance" can be extremely useful in a therapy setting, since players can explore real-life problems without the potential discomforts of a one-on-one counseling session.
Read MoreSome leaders in the gaming industry want to push back against that narrative by creating games that encourage users to form communities as part of the gameplay. The idea is that by fostering more human interactions, games can promote positivity and openness, bringing people together instead of pushing them apart.
Read MoreScientific discovery games could be the stepping stone to creating medical breakthroughs, according to Cooper, an associate professor of computer science at Northeastern University. Associate Professor Seth Cooper from Northeastern University's Khoury College of Computer Sciences is helping shift those perceptions.
Read MorePost-impressionist artist Paul Cézanne once said, "We live in a rainbow of chaos." Well, when that rainbow splashes its vibrant colors upon our games, the hobby is better off for it! Now, by design games will always need structure and rules and formulas.
Read MoreWhile certain accessibility features are crucial for me to play games, some options may serve no purpose or may not be enough for other players. Inclusive design is the concept of game development that explores opening games to disabled players without extensive menus.
Read MoreWhile online gaming can improve wellbeing and foster social relations, privacy and awareness issues could potentially offset these benefits and cause real harm to gamers. The study also offers risk mitigation strategies for players and design recommendations for game developers to improve privacy in online games.
Read MoreNow, the rapid development of generative AI is opening up a new frontier for video games: endless open worlds, unique content, autonomous characters, and the potential for faster game development.
Read MoreThe game consists of players and a dungeon master who leads the players' created characters through high fantasy adventures. There are more options than just the typical high fantasy setting of D&D. Tabletop games range through all genres and play styles.
Read MoreVotes for Women is the first game from designer Tory Brown and follows on the heels of several games in the last few years that try to take major historical events that aren't wars to the tabletop.
Read MoreYou need to work fast, and you need to work together. You're trying to understand what work still needs to be done so you can make a revised plan to meet the new deadline. How We Show Up at Work Too often, it takes extraordinary circumstances to understand how our colleagues handle pressure at work, and what their true personalities are like.
Read MoreUnderstanding the human psyche is a cornerstone of effective game design and can be the difference between a forgettable game and a timeless classic. Application in games: Modern games integrate intricate reward mechanisms to sustain player engagement.
Read MoreSkill-based games, mobile Esports, cash tournaments, mobile competitive Esports, casual eSports, competitive games, paid competitive games, and real money games - to name a few, are all names of one genre. Already mentioned, arcade games can be listed as skill games. We can have a basketball game that focuses on shooting 3-pointers, a baseball game where we're hitters.
Read MoreMost recognizable are the games that utilize real-life currencies to be managed, but the idea of finance as a game mechanic has a long reach, extending across the board to even affect games like Settlers of Catan, which loosely uses resources as currency that should be financially managed. Let's look into how including finance as a game mechanic can help us improve the games we design and create.
Read MoreDialect is a GM-less game "For three to five players in three to four hours." During play, the group chooses from a prewritten set of Backdrops. It is clear that the game went through an extensive playtesting and development period, and there is an evident effort to base the game on a genuine understanding of linguistics.
Read MoreNobody would ever be able to win against a spiteful player because it's trivial for a player to cause nuclear war if that's what they set out to do. If you play the Olympic Games card, your opponent can sometimes force a nuclear war by boycotting the Olympics.
Read MoreThat's where the puzzle element could come in: Some categories might be defined by their use of wordplay - palindromes, homophones, adding or dropping letters and words - rather than the literal meanings of the words on the cards.
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