The article discusses growing concerns over children aged 6-12 becoming overly dependent on gadgets post-pandemic. Retno Listyarti highlights how children are constantly engaged with smartphones, affecting their physical activity and fostering individualistic behavior.
Read MoreGraphoGame, a game supporting children in learning and developing their mother tongue, is the first Finnish company to receive the UNESCO King Sejong Literacy Prize this autumn. The literacy software and e-leaning methodology GraphoGame was awarded as a result of decades of research and development.
Read MoreEach pair met for 18 different 45-minute play dates over a four-month period, so each child had a total of 36 play dates. We observed how very young children developed peer relationships, and how they are capable of engaging in complex games as they get to know a peer over time.
Read MoreA new scientific study suggests that video gaming may be associated with better cognitive performance in children.
Read MoreFindings from a brain imaging study published in JAMA Network Open suggest that playing video games may be beneficial for children's cognitive development. The study found that children who regularly played video games performed better on two cognitive tasks and showed altered cortical activation patterns in regions of the brain implicated in attention, memory, and visual processing.
Read MoreI have lived many virtual lives through The Sims games and learned some things about myself in the process. Robloxʼs Welcome to Bloxburg, a sim-like game developed by Coeptus, is helping my child learn to build in 3D space.
Read MoreThe world of games and gaming has never been bigger or more popular than it is today. Games, both board games and video games, play a huge part in our lives, and particularly the lives of children. Historically, there’s been a lot of panic and disinformation around the impact of games and children, but more recent research shows the positive impact games can have on children.
Read More