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NSWC Dahlgren Division Dam Neck Activity-Developed Gaming Simulation Prototype Delivers New Opportunities for U.S. Marines

A team at Naval Surface Warfare Center Dahlgren Division Dam Neck Activity developed a prototype to utilize this increasing background in the gaming world to improve training solutions for the U.S. Marines. The Gaming Environment for Air Readiness prototype was developed over a 12-month period thanks to funding from the Office of Naval Research Global Tech Solutions.

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The Generative AI Revolution in Games

There hasn't been a technology this revolutionary for gaming since real-time 3D. Spend any time at all talking to game creators, and the sense of excitement and wonder is palpable. Of all entertainment, games will be most impacted by Generative AI Games are the most complex form of entertainment, in terms of the sheer number of asset types involved.

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How Gamification Can Make Online Nursing Learning a Fun and Enjoyable Experience

Nursing is a demanding and challenging profession that requires continuous learning to keep up with the latest developments in the field. Online nursing education has become increasingly popular, providing nurses with the flexibility and convenience to continue their education while balancing their work and personal lives.

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Lowtek on tackling dyslexia in games

Lowtek's founder Alastair Low, dyslexic himself, has been working tirelessly to educate the games industry about the impact of dyslexia. A couple of weeks ago, Low won a Scottish Games Award for Dislectek, his Unity plugin that lets developers add dyslexic-friendly text-to-speech options in their games. Low's dyslexia has of course shaped the type of games he's making.

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