Why some researchers are using 'serious games' to engage stakeholders in complicated decisions.
Read MoreDo you like gaming? Games are not only fun but can also help to learn more about all kinds of subjects - including complex matter such as environmental systems. An international research team has investigated whether learning about the "Critical zone" via a digital serious game can affect adults' systems thinking about the environment and create support for policies to protect the environment.
Read MoreST Math, an online program from MIND Research Institute used by more than 1.3 million P-8 students, employs a visual, gamified approach to teach math. I recently spoke with MIND's chief data science officer Andrew Coulson, who heads evaluation of student and teacher usage and outcomes for ST Math, about the program's approach to math learning and evaluating education technology more broadly.
Read MoreImportantly for this work, some form communities with other players and a subset of those communities then provide value to the firm and other players. Most of the research that justifies these statements comes from video game research given that study of the Live Action Roll Playing or Live Action game space that Humans vs Zombies occupies is even younger than the study of video games.
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