Do you have an idea for an educational video game that you just can't get out of your head, but you're not sure where to start? Are you thinking to yourself, "Surely educational game design isn't a free-for-all - there must be some best practices out there somewhere?".
Read MoreIn the past month, developers of three major video games have announced special modes designed to help people with certain phobias play their games. Be smart: Developers behind these modes consider them a necessary matter of accessibility, no different from letting players who are colorblind select an option to change how colors appear in the game.
Read MoreGame development is a long process that takes time and effort. There are many stages that need to be passed before the game is ready for launch. This article discusses five stages of game development service: idea, design, prototyping, production and launch.
Read MoreBy training people how to use its tools, Unity creates new customers for its game engine, which is the most popular tool for building games.
Read MoreIf you're interested in developing computer games, a new educational initiative from Unity could provide you with the skills you need to do so. The new program, paid out with proceeds from Unity's recent IPO, will give 80,000 students the opportunity to build video games.
Read MoreEvery avid gamer out there has dreamed of working within the gaming industry in some way. It’d be perfect, right? You can create and play games for a living, and that’s the one thing you love doing the most. Are you looking to break into the game development business? It may seem like a million miles away but with some strategic thinking and a plan, you could soon be heading in the right direction. Here are some tips on how to get into the game development business.
Read MoreThis humongous number was obtained for no other primary reason but due to the monumental advancement of multifunctional software systems and game development solutions that gives gaming a more stimulating effect.
Read MoreStarting the after-game-reflection with a short debrief of how the game experience worked online gives you and the team an indication of the first part.
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