Creating the Player Experience Webinar
Creating the Player Experience Webinar
Tuesday, December 15, 2020 8 - 9:30pm (ET)
Overview
The player experience is something that we all shoot for in design. That’s true whether we’re using games-based learning, gamification, serious games, or simulations. That’s because the player experience is what the player goes through when they play the game. These are the main takeaways for students and the memorable moments for players. That experience can be as simple as gamified mechanics in gamification; a games-based learning class; a simulation; or a serious game. The player experience dictates how our creation, our game, is received by our users. This presentation will examine the player experience from a design standpoint. It includes how to address player motivation; the creation of meaningful choices; designing for balance; adhering to usability; determining aesthetics; and emphasizing fun.
Content Overview
-What is the Player Experience?
-Motivation
-Meaningful Choices
-Balance
-Usability
-Aesthetics
-Fun
Presenter
Dave Eng, EdD
Games-Based Learning, University XP
Dr. Dave Eng
Dave Eng is an intellectual and creative educator, designer, and researcher who combines games, theory, and technology. Dave has played games for most of his life. As a result he studies game design and teaches others how to use games for education and learning. Dave serves as a faculty member & educational technologist at New York University’s School of Professional Studies. Dave hosts the podcast Experience Points and consults at University XP on games-based learning. His interests include professional development, learning theory, technology, and games. Find out more at www.davengdesign.com