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Gamified Learning is Helping Students Connect the Dots Through Language

Educators need to treat mathematics as a language so students can connect what is happening "Underneath" the math. The gamified learning market is actively growing, but does growth necessarily mean it's being applied thoughtfully? Gamified learning has been a trend in education for years now, a key disruptor for platforms like Duolingo and Kahoot! to find success.

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Interactive learning: Can Games Serve as good Learning Tools?

Games and gaming can serve as excellent learning tools in the classroom and at home, while also boosting student interest and engagement in learning. Traditionally the games we play, whether physical games like kabaddi or soccer, board games like Monopoly or Chutes and Ladders, or card games like Uno, have always been enjoyed as family activities or to build our friendships.

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6 Ways Gamification Is Implemented in College Education

God forbid using any devices during the learning process, either. 5 Reasons Why Educators & Learners Love It. So, what turned the opinion on gamification? Why is it now encouraged at colleges instead of being shunned? Long story short, it's proven to be a more effective approach towards education than the traditional, one-sided, passive learning.

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Are NFTs the Future of Gaming?

NFTs have been making the headlines recently for all sorts of reasons. From amateur creators making a great income from creating their own NFTs through to cautionary tales like that of the Spice DOA ill-fated attempt to purchase the rights to Dune, when in fact, they had paid more than 20 times over the estimate for a copy of a book which was freely available and wouldn’t give them any rights to the source material.

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The Truth About Gamification: The Ugly, the Bad and the Good

Some tried to continue to carry the torch, and still do, but many fell to the side - either jumping to the next exciting technology in the hype cycle, or moving on to other interests naturally. In 2021, what is the real truth of gamification now? Well, let's see if I can't get some discussion going by offering a few of my truths! The Ugly The worst thing about gamification in 2021, is that people still don't understand what it actually is.

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Can Gaming Transform the Way We Learn?

Are our South African universities equipped to engage with and stimulate these digitally immersed learners? Wits University's Emeritus Professor Barry Dwolatzky, who serves on the Computer Science Advisory Board of University of the People, a tuition-free, online university, says that conventional education models are starting to become superfluous in our modern age as more learners go online.

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