By channeling students' enthusiasm for esports - multiplayer competitive video games - schools and businesses like Fair's aim to prepare them for careers in science, technology, engineering and math, or STEM, at a time when the fields lack racial diversity.
Read MoreHow about using games for P/CVE purposes? Some serious games have already been developed and rolled out in prevention work, such as Flashpoints. Mapping a target group was necessary to capture who might be interested in games and what their aesthetic, thematic and gaming preferences might be.
Read MoreA new research project at Rowan University's Center for Research and Education in Advanced Transportation Engineering Systems aims to teach students real-world geotechnical engineering concepts and attract diverse candidates to the field using interactive video games.
Read MoreThe lead game designer at Zynga Game Network first fell in love with video games through Dungeons And Dragons, which catapulted her from gamer to programmer and designer. Higher education sees more women signing up for game design as a full-time course - a departure from its former status as a casual elective as an extra credit.
Read MoreAncestry & Culture: An Alternative to Race in 5e is a 70-page book of alternative rules written by D&D players that's meant to pull the game away from racial essentialism.
Read MoreA Huntersville couple's fun idea for a card game has turned into a learning experience on Black and women's culture, with a few laughs along the way.
Read MoreGames and simulations are a great way to achieve diversity & inclusion in corporations.
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