From comprehensive options and customization to more inclusive design practices, disabled players can enjoy more games than ever, across a variety of genres and platforms. A few years into his stint at PlayStation, Tisserand met accessibility consultant Ian Hamilton, the co-director of The Game Accessibility Conference, or GAConf.
Read MoreIf you spend more than an hour a day playing video games, that's 5% of your life.
Read MoreAsimov also ran ads for Avalon Hill historical wargames and I was intrigued by the hex maps and chit counters of those games. The art of wargame map-making and gameboard design is the subject of a weekly series on the wargaming site The Players' Aid.
Read MoreThe collaborative nature of the games allowed for the transfer of biases, while also eventually contributing to a negotiation of homogenic boundaries, permitting some positive changes within the contemporary community, even as some players cling to the ideologies of marginalization present in the foundations of early TTRPGS. The first ten to eleven years of TTRPGS from their inception with Dungeons and Dragons in 1974 offered insights into the influence of the social unrest of the Long Sixties on the development of TTRPG spaces and consequently the influence these early games had on the TTRPGs that followed.
Read MoreEverything is data now Some people tell Hon that there's always been gamification.
Read MoreNow, I hastily swipe past instead. Yet even quick fingers haven't stopped me noticing the prevalence of a curious little card game with a distinctive red and white design. Launched by model Koreen Odiney in 2018, the game requires participants to ask each other a range of questions, organized in three tiers.
Read MoreLike previous years, even Nintendo's most well-regarded games were tossed into that category - even ones that were reviewed better than some of the titles competing for Game of the Year. More and more, it feels like games aren't getting top-level recognition unless they fit into a "Mature" mold.
Read MoreJill Wilson, the savvy game designer and current CEO and founder of Robin Games, is one of those people. Majoring in games at the University of Southern California wasn't an option that existed in 2001, so Wilson studied storytelling through television development instead. Right before graduating, she received a path-altering email from her career counselor.
Read MoreVideo games are able to foster intellectual growth within children differently than more traditional learning methods. Field Day Labs creative director Sarah Gagnon said video games are ideal resources for immersive education.
Read MoreA new book published by Thames & Hudson and an exhibition now on display at the Museum of Modern Art respectively map the interactive worlds of video games and investigate how people conceive of space and time through interactive design.
Read MoreWhen my eight-year-old son told me he was making his friends happy and fighting bullies in a video game, I was curious. He told me about Kind Kingdom, a game his school librarian recommended.
Read MoreDo you like gaming? Games are not only fun but can also help to learn more about all kinds of subjects - including complex matter such as environmental systems. An international research team has investigated whether learning about the "Critical zone" via a digital serious game can affect adults' systems thinking about the environment and create support for policies to protect the environment.
Read MoreChemical Mixing Simulation's purpose is to predict chemical processes' behavior. Chemical Mixing Simulation has several parameters that must be entered to simulate the reaction. There are many chemical mixing simulation software available in the market like VisMix.
Read MoreIncorporating gaming into education can make learning more fun for students and help them retain information better.
Read MoreWEST LAFAYETTE, Ind. - A high-tech startup that uses game-based interventions to help users identify stress- and anxiety-related events in real time and receive a personalized intervention has been awarded a federal grant to partially develop its technology through research at Purdue University's College of Engineering.
Read MoreTo win at the card game of bridge, which is played between two sets of partners, one player must somehow signal to their teammate the strength of the hand they hold. For decades physicists have suspected that if bridge were played using cards governed by the rules of quantum mechanics, something that looks uncannily like telepathy should be possible.
Read MoreVillanova University M. Louise Fitzpatrick College of Nursing Associate Professor Sunny Hallowell, PhD, APRN, PPCNP-BC, a pediatric nurse practitioner and an expert in breastfeeding and neonatal ICU nursing, has developed the Neonatal Intensive Care Virtual Simulation Game, the first of several such games she hopes to develop as a 2021 Josiah Macy, Jr. Foundation Scholar.
Read MoreParents interested in raising math geniuses can now heave a collective sigh of relief. Brighterly.com, a startup designed for math learning, seems to be leading the pack. Despite being the new kid on the block, Brighterly has hit the ground running by expanding its program to include a 6th, 7th, and 8th grade math course.
Read MoreWhat Aristoteles meant is that games are for kids and fill our free time but are also a method of relaxation from leisure. The main reason to call it hybrid games, the game action takes in the digital world, but it also has a connection to the public space.
Read MoreIt's not the first time the museum has examined the relationship, having hosted Reel to Reel: A Century of War Movies back in 2016.
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