Can You Spot The Difference? Learning About Different Greek Art Periods Through Serious Games.
Read MoreA Serious Games and Game Elements Based Approach forPatient Telerehabilitation Contexts
Read MoreExploring flow-promoting management and leadership skills via serious gaming
Read MoreSerious games in future skills development: A systematic review of the design
Read MoreSerious games as innovative formative assessment tools for programming in Higher Education
Read MoreImproving Environmental Outcomes With Games: An Exploration of Behavioural and Technological Design and Evaluation Approaches
Read MoreDeveloping a serious game design framework for educational tabletop games with digital components
Read MoreInternet-of-things-enabled serious games: A comprehensive survey
Read MoreApplying Gamification in Learning Processes: Good Practices and Recommendations About How Serious Games Can Enhance Students’ Learning Skills
Read MoreFraming the Adoption of Serious Games in Formal Education
Read MoreExamining the productiveness of failure in serious gaming
Read MoreA Review on Serious Games for Disaster Relief
Read MoreUsefulness of Digital Serious Games in Engineering for Diverse Undergraduate Students
Read MoreA Review of Adaptable Serious Games Applied to Professional Training
Read MoreDesign of serious games in engineering education: An application to the configuration and analysis of manufacturing systems
Read MoreBalancing Pedagogy, Emotions and Game Design in Serious Game Development
Read MoreDevelopment of a Serious Game for the Purpose of Education and Learning
Read MoreSCIPS: A serious game using a guidance mechanic to scaffold effective training for cyber security
Read MoreUsing games in geographical and planning-related teaching: serious games,
Read MoreTrends and Applications of Serious Gaming and Social Media
Read More