VR-based rehabilitation of cognitive functions among stroke-survivors
Read MorePromoting systems thinking and pro-environmental policy support through serious games
Read MoreA Mixed-Methods Study of Cultural Heritage Learning through Playing a Serious Game
Read MoreInspecting the Impact of Students’ Academic Backgrounds and Music Perception on the Success of Education Through an Interactive Multimedia Content Experimental Study in the Environment of Higher Education.
Read MoreHow to Evaluate Serious Games Concepts: A Systematic Prototyping and Testing Approach
Read MoreDeveloping a serious game design framework for educational tabletop games with digital components
Read MoreA Serious Game as an Online Application for Dynamic Business Model Adaptation
Read MoreSerious Games in Spatial Planning: Strengths, Limitations and Support Frameworks
Read MoreApplying Gamification in Learning Processes: Good Practices and Recommendations About How Serious Games Can Enhance Students’ Learning Skills
Read MoreDesigning a Serious Game (Above Water) for Stigma Reduction Surrounding Mental Health: Semistructured Interview Study With Expert Participants
Read MoreReady Player One! Eliciting Diverse Knowledge Using A Configurable Game
Read MoreEvaluation of a mobile-based scaffolding board game developed by scaffolding-based game editor: analysis of learners’ performance, anxiety and behavior patterns
Read MoreDesigning physics board games: a practical guide for educators
Read MoreFraming the Adoption of Serious Games in Formal Education
Read MoreShaping Children’s Knowledge and Response to Bushfire Through Use of an Immersive Virtual Learning Environment
Read MoreExamining the productiveness of failure in serious gaming
Read MoreIdentifying Factors Affecting the Empathy of Players in Serious Games
Read MoreA Review on Serious Games for Disaster Relief
Read MoreA Review of Adaptable Serious Games Applied to Professional Training
Read MoreGamification and Learning: Enhancing and Engaging e-Learning Experience
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