Research

Can You Spot The Difference? Learning About Different Greek Art Periods Through Serious Games.

Can You Spot The Difference? Learning About Different Greek Art Periods Through Serious Games.

Can You Spot The Difference? Learning About Different Greek Art Periods Through Serious Games.

Sai Krishna Prasad Korivi

Abstract

"In serious games, the goal is not entertainment but to improve players' understanding and knowledge. Unlike games-based learning, a serious game player must understand the message of the game, while in games-based learning, players learn regardless of how they play. To ensure players understand their message, serious game creators must keep them engaged throughout the game. Sadly, serious game creators are only interested in how their message can be conveyed, often overlooking the factors that engage players. This thesis examines whether adding challenges from the entertainment game genre to the serious game design can enhance the players' engagement while creating a positive path for learning the message through serious games. And to answer this research question, I focused my thesis on a self-designed serious game that imparts subject knowledge to players, namely ancient Greek art periods. As a result of this game, I measure the player's learning outcomes and gameplay experience to investigate if serious game creators can improve player engagement with the aid of entertainment games.

Reference

Korivi, S. K. P. (2022). Can You Spot the Difference? Learning About Different Greek Art Periods Through Serious Games (Doctoral dissertation, Northeastern University). https://www.korivi.com/wp-content/uploads/go-x/u/1148401e-2595-4824-a275-2b3cfd0a19a2/Thesis.pdf

Keywords

Serious games, Game-based learning, Entertainment games