Two powerful strategies have emerged to capture users' attention: push notifications and gamification. The Impact of Push Notifications Push notifications have become a part of apps and websites, providing businesses with a direct and immediate way to engage with their audience.
Read MoreVideo games have long been maligned as mindless media-shallow entertainment for kids. After Kickstarting a video game journal called Lock-On and selling a few hundred copies, things snowballed, and today the journal has sold more than 50,000 copies.
Read MoreThe realm of educational video games is flourishing. What distinguishes a top-notch educational game from an average one? The answer lies in understanding game design principles tailored for education. In 2023, educational video games have witnessed unprecedented popularity and adoption.
Read MorePaper Apps DUNGEON is a notebook-based dungeon crawler that you can play anywhere at any time-it only requires a pencil and a die. While DUNGEON is but one of Brinton's many games, DUNGEON's elegance in its game and product design attests to Brinton's ability to create.
Read MoreTraining and Preparing Tomorrow’s Workforce for the Fourth Industrial Revolution
Read MoreAs learning has refused to adapt to the changing preferences of learners, these same learners have lost patience and turned away from traditional learning methods. The Power Of Play: Gamified Learning Gamified learning is a transformative approach that merges the power of games with the art of education.
Read MoreVotes for Women is the first game from designer Tory Brown and follows on the heels of several games in the last few years that try to take major historical events that aren't wars to the tabletop.
Read MoreYou need to work fast, and you need to work together. You're trying to understand what work still needs to be done so you can make a revised plan to meet the new deadline. How We Show Up at Work Too often, it takes extraordinary circumstances to understand how our colleagues handle pressure at work, and what their true personalities are like.
Read MoreIn this thought-provoking exploration, Liz Davidson grapples with the elusive question of what constitutes a wargame, drawing parallels with her experiences in defining religion during her Ph.D. in Ancient Christianity.
Read MoreOnboarding a new team member involves navigating the complexities of learning names, roles, processes, and preferences. Traditional onboarding, often a checklist-driven and information-heavy process, may not be the most engaging approach. Bethany Carr suggests adopting a more interactive method by incorporating games, activities, and simulations into the onboarding process.
Read MoreFortnite, a popular online video game, now features a virtual museum called Voices of the Forgotten, dedicated to the Holocaust. Created by game designer Luc Bernard with approval from Epic Games.
Read MoreResearchers in Australia are using the popular computer game Age of Empires to help eradicate invasive ant species. The study, conducted by Australia's national science agency CSIRO and the University of Western Australia, involved simulating ant warfare by building armies and battlegrounds of different sizes and shapes.
Read MoreThe effectiveness of game-based learning in organizational training is affirmed by recent research, countering criticism that training platforms are mere distractions. Gamified training platforms are gaining popularity globally, with traditional methods losing appeal.
Read MoreThe Ministry of Education, Technological & Vocational Training & National Transformation Initiative (NTI) launched the STARR ADVENTURES Civics and Citizenship e-Learning Game as part of a national transformation of the educational system. NTI Director Dr Allyson Leacock highlighted that Phase One focuses on Class One, with the goal of incorporating Civics and Citizenship into STARR Adventures for all primary school classes.
Read MoreAndrew L. McGuffee explores the potential benefits of implementing gamification in learning materials. Gamification goes beyond the game environment, enhancing both psychological and technological aspects of learning. This "game thinking" improves motivation and critical thinking skills in learners.
Read MoreThe article discusses the potential therapeutic use of video games in treating attention deficit hyperactivity disorder (ADHD), a condition that affects millions of children globally. Despite concerns about excessive video game use among young people, the article argues that when used properly, video games can be a valuable tool to aid patients with ADHD.
Read MoreIn the current educational landscape, relying solely on traditional textbooks hinders students' learning experiences and poses challenges for educators in addressing diverse learning styles while maintaining high engagement levels.
Read MoreA new report by Kit, a kids' money app developed by Commonwealth Bank, reveals that a third of parents are concerned about their children's financial literacy.
Read MoreUnderstanding the human psyche is a cornerstone of effective game design and can be the difference between a forgettable game and a timeless classic. Application in games: Modern games integrate intricate reward mechanisms to sustain player engagement.
Read MoreSimulation games offer a unique blend of creativity, strategy, and challenges, attracting diverse players who can experience alternate realities, manage resources, and navigate complex scenarios in virtual arenas.
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