Training and Preparing Tomorrow’s Workforce for the Fourth Industrial Revolution
Read MoreHow can we be sure to keep students interested and encouraged to contribute and perform well in assessments? The gamification of education, where you make learning more enjoyable and engaging for students by using game design features, could be the answer.
Read MoreI am as surprised as anyone to be writing this article about inventing a math game- Nerdle - that, since January this year, has been played by millions of people around the world and loved by thousands of pupils and teachers alike.
Read MoreHow educational games have evolved over time The act of having fun raises levels of dopamine, endorphins, and oxygen in a person's body: all essential ingredients for learning. For educational games to be successful, their creators have to be meticulous about striking a careful balance between education and entertainment.
Read MoreGamification refers to incorporating elements to the non-gaming environment such as online learning. "Gamification aspects such as collaborative problem solving, point-based reward system, achievement badges and narrative help learners enhance their outcomes while enjoying their learnings for a longer time," CB Arun Kumar, academic director, EDGE by Pearl Academy, told FE Education.
Read MoreThe gamification of learning may help you generate innovative, instructional, and entertaining material regardless of your audience or topic matter. One of the primary advantages of gamification is that it makes learning more exciting and instructive, owing to its interaction.
Read MoreTo understand each game's approach better, I encourage you to look at the games themselves, or better yet, play them. The online learning game Evivve does something similar, but emphasises strategizing how each player will contribute their effort towards the common goal.
Read MoreThose chiefs and their histories, along with cultural traditions, other stories and ceremonies, are all expected to be part of a video game the First Nation is now developing with Lambton College. Tentatively titled Three Fires, the game could help boost knowledge of the First Nation's past, said Aamjiwnaang Chief Chris Plain.
Read MoreThe online learning industry is progressing leaps and bounds since the addition of new-age features like microlearning, AI, AR/VR, personalized learning, mobile-based learning, and user-generated content. Gamification is another popular feature used by learning and development teams to make the courses interesting and engaging.
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