By training people how to use its tools, Unity creates new customers for its game engine, which is the most popular tool for building games.
Read MoreAs crowdfunding platforms like Kickstarter have helped lower the barrier to entry for new designers and publishers, there is an increasing variety of games to choose from. Despite being made mainly of cardboard, many new games are complex, memorable and educational experiences - on a par with the most technologically advanced computer-based simulations.
Read MoreLearning what it takes to be a successful real estate investor may seem like a lot and it may even seem like it could be a little boring. Terrica Lynn Smith created a Monopoly-like game that not only teaches you to buy property but also teaches you how to build developments and ultimately get the keys to the city.
Read MoreI'm not talking about the technical side of things, like the programming and asset creation, though there is plenty of challenge there; rather, I'm talking about the design itself: creating rulesets, game mechanics, controls and user interfaces, and deciding how much time and money to invest in graphics, audio, narrative, and other aspects of the design.
Read MoreAI Dungeon is a web-based AI text adventure that aims to generate an original adventure each time it's played. AI Dungeon's AI model responds to the player's inputs and attempts to create a fitting response that still fits with the tone of the story.
Read MoreEven before the more recent growth of the edtech industry, educators have routinely created games and interactive challenges in order to get students engaged with subjects ranging from math and logic to history and reading.
Read MoreWith so many students participating in remote learning this year, technology-delivered instruction has increased exponentially, but what hasn't increased exponentially is student engagement.
Read MoreIn previous research, data gathered about the duration of subjects' gaming sessions was based on self-reported "Guesstimates", which can be inaccurate.
Read MoreNow a much wider audience is finally getting a good look at what Pondsmith has been imagining this whole time, with a new video game adapted from his life's work.
Read MoreAlthough the neuroscience of video gaming is not conclusive, there may be evidence that the benefits are not just in your head. Recently, a group of researchers at the University of Wisconsin-Madison and the University of California, Irvine developed Tenacity, a game with the goal of increasing mindfulness.
Read MoreA financial literacy game developed by Jefferson Middle School teacher Erich Utrie and the University of Wisconsin-Whitewater's Julie Woletz has just won "Game of the Year" honors from the national Institute for Financial Literacy.
Read MoreGamification in the workplace refers to any number of digital technologies that are designed and implemented in order to motivate and teach employees, and increase productivity.
Read MoreCanceled a trip to the Louvre during lockdown? The Paris museum sells a version of the classic Monopoly board game in which players compete not to buy up real estate and amass hotels but rather to outbid opponents for masterpieces like the "Mona Lisa" or the stele inscribed with the Code of Hammurabi.
Read MoreIn our context, a wargame is above all a catalyst artifact to generate realistic managerial situations through a system of rules, scenarios and material. Wargames represent historical or fictional environments where several teams are opposed, often asymmetrically.
Read MoreMost employees enjoy their new freedom and the luxury of not having to commute to the office. As the weeks, months and quarters go by, it can start getting lonely, and I've found that employees can experience a lack of motivation.
Read MoreWhen you think of things that can help you get up the ladder at work, gaming probably isn't the first to come to mind. There's a growing body of research that suggests playing video games can help boost key skills that can be applied to real life workplace situations.
Read MoreFogg's model dictates that behavioral change is the product of three factors: people must be prompted to do something; their motivation must be high; and their ability to complete the task must be straightforward, requiring minimal effort.
Read MoreWargaming is a rather interesting sector within the world of games, primarily due to its widespread use as both a recreational activity played amongst friends and peers or as a professional tool to be used to train tactical thinking and decision making within military personal looking to take on a commanding role.
Read MoreBoard games are having a moment right now, but there's a tight constraint on the craze, since our options for players are limited to the folks with whom we're self-isolating.
Read MorePlaying games has often been seen as a non-productive pastime. With this said, we will now go through the benefits of playing games. Games may have been seen as not belonging in the classroom until recently, but something has snapped in the minds of teachers.
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