Level-Up your Learning - Introducing a Framework for Gamified Educational Conversational Agents
Read MoreStudy of national heritage sites on the basis of gamification technology
Read MoreDesign and Evaluation of an Engagement Framework for e-Learning Gamification
Read MoreScience to practice: Does gamification enhance intrinsic motivation?
Read MoreAn experimental study on the effects of gamification on task performance
Read MoreInterest in Gamification Learning Based on Student Learning Styles
Read MoreCapturing potential impact of challenge-based gamification on gamified quizzing in the classroom
Read MoreGamification in Education: An Overview of the Literature
Read MoreUsefulness of Digital Serious Games in Engineering for Diverse Undergraduate Students
Read MoreTowards Adaptive Gamification: A Method Using Dynamic Player Profile and a Case Study
Read MoreGamification user types and game playing preferences of university students
Read MoreDesign and evaluation of a multi-sensory scaffolding gamification science course with mobile technology for learners with total blindness
Read MoreGamification and e-learning for young learners: A systematic literature review, bibliometric analysis, and future research agenda
Read MoreIt’s a Winning Condition! Examining the Impact of Meaningful Gamification with Preservice Teachers
Read MoreGamification Rewards in Motivating Tertiary Students during a Pandemic
Read MoreUse of Videogames and Knowledge of Gamification in University Students
Read MoreThe Experience, Dynamics and Artifacts Framework: Towards a Holistic Model for Designing Serious and Entertainment Games
Read MoreUse of Online Gamification Platform in Vocabulary Learning
Read MoreDesigning gamification for geometry in elementary schools: insights from the designers
Read MoreWhy Do Students Engage in Gamification? An Exploratory Study Using Means-End Chains
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