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Semi-cooperative board games and the win/loss binary

Semi-cooperative board games and the win/loss binary

Semi-cooperative board games and the win/loss binary

August 23, 2023

Originally Published Here

Summary

Nobody would ever be able to win against a spiteful player because it's trivial for a player to cause nuclear war if that's what they set out to do.

If you play the Olympic Games card, your opponent can sometimes force a nuclear war by boycotting the Olympics.

Hidden identity games like Avalon or Battlestar Galactica have traitors who are hidden amongst the players.

I generally don't like board games with a lot of politics, because I don't particularly enjoy the experience of playing favorites among friends friends, or having friends play favorites with me-but some people like that stuff I guess.

In card games like Hearts, it's common for players to play multiple rounds, and add together the points from each round.

In games with 3+ players, some players may care about rank placement.

The win/loss binary is just a player expectation, and it's not even universal across gaming.

Reference

Semi-cooperative board games and the win/loss binary.. (2023, August 23). A Trivial Knot. https://freethoughtblogs.com/atrivialknot/2023/07/16/semi-cooperative-board-games-and-the-win-loss-binary/