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AI beats humans in another game, but this one is not any other board game

Artificial Intelligence has been blazing a trail in the past several years, beating skilled human players in strategy board games like chess and go. The research team, led by Professor Raffaello D' Andrea and Thomas Bi, a PhD candidate, has built a robot AI using the popular labyrinth marble game to make informed decisions on potentially successfully behaviour by planning for the future.

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Video Game Balance: A Definitive Guide

It's a long guide, so feel free to use the table of contents to skip to the section that interests you ? Game balance is the ongoing game design process of adjusting the composition of game mechanics, rewards, challenges, tuning, timing and telegraphing to create a fair and meaningful gameplay experience with the right amount of difficulty.

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Games of future past

In Battle Bird-Bot Blowout, Peri Glick, a senior majoring in film and media studies in Arts & Sciences at Washington University in St. Louis, deploys vintage 128-color NTSC graphics and a nearly 50-year-old programming language to craft a new game for the iconic Atari 2600 console.

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Gamifying Events: Experience, Agency and Role playing

While my new year resolution was to create more content, there were two main events that have kept me from achieving that promise: my own wedding and an event me and my team designed with LNL Agency for Coca-Cola! How are they related? Well, actually I landed the second job thanks to what me and my wife designed for our wedding, and it was the learnings we got from doing the first that lead us to probably one of our most successful experiences in the field of life-event gamification.

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