Artificial Intelligence has been blazing a trail in the past several years, beating skilled human players in strategy board games like chess and go. The research team, led by Professor Raffaello D' Andrea and Thomas Bi, a PhD candidate, has built a robot AI using the popular labyrinth marble game to make informed decisions on potentially successfully behaviour by planning for the future.
Read MoreIts complexity is not necessarily because it is incomprehensible, but because it is a new concept for most students. The competition involved simple and complex tasks completed by the robot that the students programmed, such as direction of movement and angles of rotation to instruct the robot on how it should move to complete its mission.
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