I wanted to share the playtesting journey of that game as a way to encourage other designers to be brave and bold in their playtesting. The initial playtesting session included undergraduate students in our university's Game Studies and Design program.
Read MoreYou may have seen an article in The Atlantic entitled "Kids Are Learning History From Video Games Now." Its subtitle, "More students are being exposed to historical narratives through game play-but what exactly are they being taught?" raises questions that academics need to ask as we teach a generation that has grown up with video games.
Read MoreProtospiel is a network of playtesting events run at different times throughout the year in cities across the US. Protospiel Online brings the community together in a virtual setting to playtest remotely using Discord voice and video chat along with the designers’ chosen virtual board game platform. It is a welcoming environment where board game designers and playtesters get together for a weekend dedicated to playtesting board game prototypes. You can expect to participate in lots of helpful, honest feedback sessions with a community full of people focused on encouraging one another to create the best games possible.
Read MorePlaytesting, the process of playing an unfinished game to get feedback on its design, is an important phase of designing a game.
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