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Esports are being taught in schools. Could they give students useful workplace skills?

Japan has just opened its first esports high school, and education publisher Pearson has worked with the British Esports Federation to develop the world's first esports qualification. "Esports is not [sitting] in your bedroom playing on your own in the dark eating crisps; it's teams of people playing against teams of people in a competitive environment," Tom Dore of the British Esports Federation told website Which School Advisor.

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This Ozy Genius is Making Education in Uganda Delicious

Crucial for developing skills, making friends and learning, the power of games is well understood by Joel Baraka. The 23-year-old OZY Genius Award winner has bridged the gap between play and education at home in Uganda through his academic board game 5 STA-Z, bringing fun and learning to a community that has been deprived of adequate educational resources and opportunities.

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The Case for Game-Based Math Learning

ST Math, an online program from MIND Research Institute used by more than 1.3 million P-8 students, employs a visual, gamified approach to teach math. I recently spoke with MIND's chief data science officer Andrew Coulson, who heads evaluation of student and teacher usage and outcomes for ST Math, about the program's approach to math learning and evaluating education technology more broadly.

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