The Challenge of Evaluating Player Experience in Tabletop Role-Playing Games
Read MoreMy Zelda Cane: Strategies Used by Blind Players to Play Visual-Centric Digital Games
Read MoreStorifying a Serious Mobile Game: Exploring Players’ Perception of Storification Features, Narrative Engagement, and Behavioral Intentions
Read MorePay to Win or Pay to Cheat: How Players of Competitive Online Games Perceive Fairness of In-Game Purchases
Read MoreDaily Quests or Daily Pests? The Benefits and Pitfalls of Engagement Rewards in Games
Read MoreClose but Not Too Close: Distance and Relevance in Designing Games for Reflection
Read MoreInscrutable Games: How Players Respond to Illegible or Opaque Game Design
Read MoreLearning by doing: Intrinsic Integration directs attention to increase learning in games
Read MoreVideogames in and beyond the L1 classroom
Read MoreThe Gift That Keeps on Giving: Generosity is Contagious in Multiplayer Online Games
Read MoreValidation and Prioritization of Design Options for Accessible Player Experiences
Read MoreEnhancing exercise visitors’ behavioral engagement through gamified experiences: A spatial approach
Read MoreScience Gamers, Citizen Scientists, and Dabblers: Characterizing Player Engagement in Two Citizen Science Games
Read More"It's Like I Would Die as Well": Gratifications of Fearful Game Experience
Read MoreDifference in gaze control ability between low and high skill players of a real-time strategy game in esports
Read MorePredictive Psychological Player Profiling
Read More