Did you know playing certain types of games can boost your ability to cope with stress and anxiety, and even help you thrive during this strange time? Let's dive into the neuroscience and explore why "Casual" games are an engaging way to get your brain back on track.
Read MoreProtospiel is a network of playtesting events run at different times throughout the year in cities across the US. Protospiel Online brings the community together in a virtual setting to playtest remotely using Discord voice and video chat along with the designers’ chosen virtual board game platform. It is a welcoming environment where board game designers and playtesters get together for a weekend dedicated to playtesting board game prototypes. You can expect to participate in lots of helpful, honest feedback sessions with a community full of people focused on encouraging one another to create the best games possible.
Read MoreAhead of the session, facilitated by Ryan Changcoco, senior manager for ATD's Management and Healthcare Communities of Practice, conference attendees were encouraged to listen to two on-demand sessions by Kapp: "Beyond Gamification: Think Like a Game Designer to Create Engaging, Meaningful Instruction" and "Microlearning-Short and Sweet: Making Microlearning Work in Your Organization." The latter was co-facilitated with Robyn DeFelice.
Read MoreThe U.S. government has been using funding opportunities as one way to foster innovation in game-based approaches, providing money for agencies or organizations to create games that help them solve problems.
Read MoreNot only is the user prompting the device, but since the device is a goal-based AI agent wanting to motivate the user to be more connected and engaged in the world around him, she'll proactively initiate interactions that will promote the agent's goals.
Read MoreChess is a game that takes a long time to finish, with slow but critically thought out moves, and lots of strategy involved.
Read MoreLearning Through Video Games Doesn't Have To Be Dull Our video gaming columnist says she was a reluctant student as a child - but video games, even non-educational ones like the Assassin's Creed series, helped her get interested in learning.
Read MoreGamification platform CompetitionLabs has been recruited by aggregator United Remote in a partnership which both parties assert will provide "Significant advantages to operator and game publisher alike".
Read MoreDr. Walker was introduced to RTTP games through her colleague Gretchen Galbraith, the dean of the school of arts and sciences at SUNY Potsdam and vice-chair of the board at the Reacting Consortium, the academic association responsible for developing and publishing the RTTP series.
Read MoreLevel Ex says the Covid-19 levels are based on clinical guidelines, industry recommendations and insights from physicians on the front lines of the pandemic.
Read MoreWell-designed educational video games, while integrating many of the same learning concepts as videos, offers a fundamentally different approach to learning.
Read MoreEquatorial, a Romanian company specialized in alternative training, announces the official launch of its game "Bona Fides" - the first game built to develop skills required for the jobs of the future identified by the World Economic Forum such as critical thinking, complex decision making, problem-solving, logic and creativity in adults.
Read MoreCreated by a development team from Scotland by the name of Stormcloud Games and published by National Westminster Bank, Island Saver is a free adventure game aimed at kids ages 6 to 12 that teaches them several financial concepts like taxes, foreign currency, and more, all the while being actually fun to play.
Read MoreGaming and e-sports are becoming big business and an increasingly attractive proposition for brands looking to connect with consumers. Globally, e-sports have been projected to attract revenues of $1.1bn, according to research from Green Man Gaming.
Read MoreTo get to the fun game playing part in the afternoon session, the kids must go through the morning coding camp.
Read More"We were playing a game and it kept just crashing and not giving kids time to answer the questions, and on the leader board, all of these ridiculous names that hadn't been entered into the game as players were coming up: 'gayboy27', 'Covid-19' - offensive names," she explains.
Read MoreThis April, the University Museum of Bergen, excavated the remains of a small Early Iron Age grave cairn at Ytre Fosse, Western Norway. The location is spectacular, overlooking Alversund and the “Indre Skipsleia”, a part of the old shipping lane, Nordvegen, – which gave Norway its name. The whole area is dotted with monumental grave mounds on both sides of Alversund, symbols of an Iron Age political landscape and the power and control of goods and travels along the Norwegian coast.
Read MoreGames have always been social, from the first multiplayer board game in ancient Egypt to the installation of Pong! in a bar in Sunnyvale, California, to the arcades and neighborhood gatherings of the 1980s.
Read More"We're really excited to be working with Endless Network and XPrize on Code Games and can't wait to see the innovative games that come in from around the world as kids are inspired to shape the technology in the world versus being shaped by it," said Alan Gershenfeld, president of E-Line Media, in an email to GamesBeat.
Read MorePart of a research study supported by the National Institutes of Health and led by auditory neuroscientist Lori Holt and psycholinguist Seth Wiener, the game could help scientists understand how second language learners learn a new language, and could even help them learn it faster.
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