UXP_FB_Logo copy.jpg

News

What Gives Video Games The Edge Over Video For Distance Learning?

What Gives Video Games The Edge Over Video For Distance Learning?

What Gives Video Games The Edge Over Video For Distance Learning?

What Gives Video Games The Edge Over Video For Distance Learning?

By Ki Karou

May 28, 2020

Originally Published Here

Summary

Videos are a popular choice for visual learning in home and classrooms all over the world.

Well-designed educational video games, while integrating many of the same learning concepts as videos, offers a fundamentally different approach to learning.

With time at a premium as students, parents, and educators navigate distance learning, it's more important than ever that time spent on educational programs is time spent learning, and unfortunately, not all educational games are created equal.

Here are a few ideas to keep in mind when evaluating educational games to ensure you're offering students the best learning experiences games have to offer, rather than veggies with some sugar on top.

One big advantage of games over video is that games are a much more active form of learning.

Whereas videos are a static medium that provide the same experience regardless of the user, video games are responsive to the user's input and provide a different response based on the unique action of each user.

Just as missing goals is the only path to learning how to make goals, failure is a necessary part of the learning process.

One of the challenges for the educational gaming industry is that, while games are a perfect fit for problem-based learning, it is not always clear for teachers how to integrate them into the curriculum.

This challenge is exacerbated by the current distance learning environment - educators and parents have to weigh whether educational games are "Worth the time" to emphasize.

Games can be a powerful vehicle for problem-based learning or introducing unfamiliar concepts, but not if they're simply chocolate-covered broccoli.

Reference

Karou, K. (2020, May 27). What Gives Video Games The Edge Over Video For Distance Learning?: MarketScale. Retrieved May 30, 2020, from https://marketscale.com/industries/uncategorized/what-gives-video-games-the-edge-over-video-for-distance-learning/