By fostering increased engagement, alertness, social bonding, and neuroplasticity through a well-designed blend of gaming elements, gamified therapy presents an effective method for improving recovery outcomes, showcasing the capacity of our brain's adaptability and response to innovative rehabilitation strategies.
Read MoreThis innovative approach leverages games' rewarding and engaging aspects to motivate injured workers to adhere to their therapy regimen. This enhanced engagement through gamification can lead to a more consistent and proactive approach to rehabilitation, potentially accelerating the healing process and improving overall outcomes in workers' compensation cases.
Read MoreFor some stroke patients, home-based video game therapy may be just as effective as other popular forms of in-person physical therapy, according to new research.
Read MoreIn this first-of-its-kind research project, Harrisburg University of Science and Technology partnered with The Bodhana Group to run an exploratory study on whether intentionally introduced cognitive behavioral therapy, delivered through the medium of Tabletop Role Playing Game groups, could positively affect social skills, reduce anxiety symptoms and behaviors, and enhance the mental well-being of participants.
Read MoreTabletop games allow their clients to reconnect with their imaginations, as the structure of the games provide some comfort and encourage people to start thinking about what could be rather than what is.
Read MoreMore recently, many apps have focused on developing and improving mood and mental health such as headspace and mindfulness skills, but there has been little attempt to develop complex adventure games that support mental health and build psychological flexibility and resilience.
Read MoreDevolver Digital founder Mike Wilson is partnering with medical device expert Ryan Douglas to launch DeepWell Digital Therapeutics, a video game company that will both develop games that can treat health conditions. The company will also help outside companies identify existing games that have therapeutic value, the founders say.
Read MoreThe founders of the nonprofit had gathered heaps of anecdotal evidence that tabletop games such as Dungeons & Dragons could help kids who struggled socially - whether they had autism, ADHD, anxiety or other challenges - learn to more successfully interact with others.
Read MoreAfter years of waiting, Akili Interactive has finally received FDA De Novo marketing authorization for EndeavorRx, its video-game digital therapeutic for children aged 8 to 12 years with ADHD. This is the first game-based therapeutic that the FDA has greenlit for any condition, the regulatory agency noted in its announcement.
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