The global gamification market was worth $10.5 billion in 2021 and is expected to reach $96.8 billion by 2030, a CAGR of nearly 28%. At its core, gamification seeks to add gaming elements such as achievements, point scoring, competition and rewards to encourage user engagement and connectedness.
Read MoreWell, I believe the best websites are already like games, because the very best websites, mobile apps, and digital experiences all use gamification in their design. In my view, if your business isn't already applying game mechanics to the design of your digital experiences, you're already losing.
Read MoreLast year, Manhattan Associates MANH introduced gamification functionality in their warehouse management system. The gamification functionality is used to improve performance and employee retention in the warehouse.
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