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Posts tagged character
People as Pieces – Social Mechanics in Games

I started to write this article, which is intended to look at 'Social' mechanics and structures in games, and naturally I turned straight to 'Building Blocks', which was when I noticed there was no 'Social' section, gathering together those mechanics which use players themselves as 'pieces' in the game, manipulate player dynamics and relationships, and otherwise 'play with' people.

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How do I deal with metagaming? Tabletop tips from an anxious GM

An author writing a novel knows what's going to happen to the characters, but that doesn't change how they write about them - maybe some foreshadowing, but they can't avoid their fate. In this week's column of Tabletop tips from an anxious GM, I'll be answering "How do I deal with metagaming?" in response to my previous tips piece that talked about consent and asking permission to take negative actions.

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