Investigating the Impact of Gamification on Student Motivation, Engagement, and Performance
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Gamifcation as a Strategy to Increase Student Engagement in Higher Education: Exploring Teachers’ Perspectives
Read MoreCan gamification increase work motivation? Considering the job characteristics model and employee attitudes towards games.
Read MorePlaying at the school table: Systematic literature review of board, tabletop, and other analog game-based learning approaches
Read MoreAn Empirical Framework for Understanding a Player’s Sense of Agency in Games
Read MoreA Game-Based Learning Application to Help Learners to Practice Mathematical Patterns and Structures
Read MoreDungeons & Dragons & Dewey: Toward A Ludic Pedagogy Of Democratic Civic Life Through The John Dewey And Tabletop Role-playing Games
Read MoreCarry-Forward Effect: Early scaffolding learning processes
Read MoreUsing Gamification to Overcome Anxiety and Encourage Play in the Graduate Classroom
Read MoreExperiverse: Exploring an experiment-based gamification application for motivating children to science learning in an informal setting
Read MoreGamification and Soft Skills Assessment in the Development of a Serious Game: Design and Feasibility Pilot Study
Read MoreFriend-connecting affordances: playing online games to contact friends
Read MoreThe Effect of Gamification in Board Game to Improve Students’ English Vocabulary
Read MoreLearning through playing: Appreciating the role of gamification in business management education
Read MoreSerious ‘Slow’ Game Jam - A Game Jam Model for Serious Game Design
Read MoreYour Move: An Open Access Dataset of Over 1500 Board Gamer’s Demographics, Preferences and Motivations
Read MoreCognitive Engagement for STEM+C Education: Investigating Serious Game Impact on Graph Structure Learning with fNIRS
Read MoreWhy and How to Define Educational Video Games?
Read MoreGamified monetary reward designs: Offering certain versus chance-based rewards
Read MoreElementals, A Chemistry Inclusive Serious Game
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