Gamifcation as a Strategy to Increase Student Engagement in Higher Education: Exploring Teachers’ Perspectives
Gamifcation as a Strategy to Increase Student Engagement in Higher Education: Exploring Teachers’ Perspectives
Gamifcation as a Strategy to Increase Student Engagement in Higher Education: Exploring Teachers’ Perspectives
Brunella Botte, Matilde di Lallo, Giada Marinensi
Abstract
"This chapter focuses on strategies to foster students’ engagement and motivation in higher education. The essay offers an overview of the course design process and the main results of a pilot training."
Reference
Botte, B., di Lallo, M., & Marinensi, G. (2023). Gamification as a strategy to increase student engagement in higher education: Exploring teachers' perspectives. In S. L. Silva, L. S. Costa, & A. B. Costa (Eds.), Innovative approaches to improving education in the digital age (pp. 111-127). Springer. https://doi.org/10.1007/978-3-031-70763-6_7
Keywords
Student Engagement, Motivation, Higher Education