In 2015 we carried out an experimental ethnography using a board game in a participatory research in Tarapacá in the Colombian Amazon. With the board game, new variables of analysis emerged, such as intra-community redistribution, sufficiency, and seasonality of planting and harvesting, which transformed the initial hypothesis and explain the low level of sales of chagra products by indigenous peoples and the lack of a permanent marketplace.
Read MoreIn video games, this craft has been massively expanded upon, but how? In this piece, I'll be covering the role that art plays in conveying a story, the components of narrative design and the specific content that feeds into a living, breathing world.
Read MoreI have read articles claiming that playing video games excessively can increase the risk of health problems. Gaming was a distraction from pain, constant medical care, and hospital settings. Besides what he brought from home, the pediatric hospital's child and family life department had gaming systems with an assortment of games that patients could borrow.
Read MoreGames consoles - a source of much-needed entertainment for kids stuck at home during lockdown - can also function as an educational hub. For the Xbox, press the Xbox button on the controller to open the guide, and then select "My games & apps".
Read MoreA ten-year longitudinal study published in the Journal of Cyberpsychology, Behavior, and Social Networking on a group in early adolescence from as young as ten years old, investigated how playing violent video games at an early age would translate into adulthood behavior.
Read MoreBeing exposed to an environment filled with novel stimuli can benefit cognition, including memory. Studies have shown that rodents placed in enriched environments, compared to sparse environments, experience increased generation of nerve cells in brain regions that are critical for memory encoding and retrieval. The good news is that novel environments can be delivered, virtually, to the homebound, according to NIA-supported researchers who recently discovered that video games may be used to enhance cognitive health in older adults.
Read MoreMany of them do not realise that these educational video games can offer several benefits to children, including creativity, better concentration, enhanced memory, teamwork capability and much more. If you aren't still sure of the benefits of educational video games for your kids, here are the top 8 reasons to use them for better cognitive development in children-.
Read MoreThose transformations, Gackenbach says, also offer insights into how video gaming might shape an individual's experiences in the waking world. "The major parallel between gaming and dreaming is that, in both instances, you're in an alternate reality, whether a biological construct or a technological one," she says.
Read MoreIn previous research, data gathered about the duration of subjects' gaming sessions was based on self-reported "Guesstimates", which can be inaccurate.
Read MoreAlthough the neuroscience of video gaming is not conclusive, there may be evidence that the benefits are not just in your head. Recently, a group of researchers at the University of Wisconsin-Madison and the University of California, Irvine developed Tenacity, a game with the goal of increasing mindfulness.
Read MoreWhen you think of things that can help you get up the ladder at work, gaming probably isn't the first to come to mind. There's a growing body of research that suggests playing video games can help boost key skills that can be applied to real life workplace situations.
Read MoreAs we watch our children and teens use screens more often to play video games during the COVID-19 pandemic, many parents wonder: How much is too much? After your kids log off from school and homework for the day, is it OK if they spend a few hours gaming with their friends? When video game lives replace real-life time with family and friends, is it a sign of addiction?
Read MoreAs the cold weather approaches and we look for indoor activities, video games are both fun and educational. Keeping in line with existing curricula, I will highlight how five subjects can benefit from video games in the classroom: English, math, science, history and physical education.
Read MoreThere are three places where you can expect to be shushed by strangers: in a public library, on a quiet train carriage, and during a game of Among Us. All three share a social contract, a communal understanding that this will work better for all of us if we shut up.
Read MoreAs the cold weather approaches and we look for indoor activities, video games are both fun and educational. Keeping in line with existing curricula, I will highlight how five subjects can benefit from video games in the classroom: English, math, science, history and physical education.
Read MoreA company interested in treating ADHD opted or a different route, instead aiming to develop a prescription video game. Akili Interactive Labs looks to add another valuable tool to this arsenal, video games. While many brain-training video games make plenty of claims, they do not seek FDA approval. Akili Interactive Labs is unique as they looked towards validating their game.
Read MoreAt a virtual children's event from the Mattapoisett Library on Oct. 24, kids learned about what they can find right outside their doorsteps using the popular game "Animal Crossing: New Horizons."
Read MoreThe idea that video gaming improves your mental health and brain function is still relatively new. Most people still think that video gaming causes lethargy and social disengagement. The reality is quite different, especially with new generation games that bring communities together. In this article we outline some of the ways console gaming is beneficial for your mental health and can improve your brain's function.
Read More"Dark Souls came into my life at just the right time," Hamish Black, the creator of the YouTube channel Writing on Games confessed in a video. In a 2010 issue of The Sun, pop star Miley Cyrus called for a ban on video games because they allegedly fostered depression, especially in young people.
Read MoreFor some kids, that loneliness has contributed to a spike in video games sales and more time playing those games, especially ones with headsets that allows kids to talk to their friends while playing. Trey has always played video games, but when the pandemic hit, he used it as a way to connect to his peers.
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