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Retaking Nineveh

Retaking Nineveh

Retaking Nineveh

By Pijus K

August 2, 2023

Originally Published Here

Summary

In future posts, I will try to stress educational aspects of games I review, especially those that I used or plan to use in classes.

My view of luck in games is that if it is justified thematically and/or players have some control over the probabilities, simulationist games should have this element.

How the push/ retreat works out it is not that straightforward ad varies from game to game.

The capability selection is a great addition to the game, as it helps select a specific strategy for the game that the opponent may not be expecting.

Who will like the game? If you are fine with the overall mechanics of block games, then the game would be a good addition to the collection, including even if you already have numerous block games.

Here, the post-game discussion can focus on player agency and control of luck-elements, as well as fog of war and the role that rumours can play in games.

The game can be played relatively quickly, but a full game with rules explanation would likely last longer than a standard class/seminar, especially, if participants are new to block games.

Reference

K., P. (2023, August 2). Retaking nineveh. Retaking Nineveh - by Pijus K. https://pijus.substack.com/p/retaking-nineveh