Making learning more effective with gamification of curriculums
Making learning more effective with gamification of curriculums
July 31, 2022
By CB Arun Kumar
Summary
As more and more teachers face the problem with students of low attention spans, the use of gamification as a method of keeping learners engaged is gaining momentum.
What exactly is gamification and how do we use it effectively to deliver superior learning outcomes?
Gamification is the use of game elements in non-game environments, like workplaces or learning centres.
Gamification of a learning experience consists of creating a gamified framework of the curriculum.
The important thing to consider in gamification is to make the game doable for all those who attempt it, and yet build in enough easter-eggs to make it exciting for highly talented students.
In conclusion, there is no doubt that Gamification today has become a major design strategy to enhance user motivation and that gamified learning leads to superior motivation and outcomes in students in general, however the process still remains complex and challenging to execute compared to the traditional system of education and poor gamification may yield worse results than no gamification.
For a good gamification exercise it would be essential for the curriculum team to understand the principles of game design or at least interact with experienced game designers to understand the fundamentals of what makes a game successful and additive to play.
Reference
Kumar, C. A. (2022, July 31). Making learning more effective with gamification of curriculums. Retrieved August 5, 2022, from https://www.financialexpress.com/education-2/making-learning-more-effective-with-gamification-of-curriculums/2612157/