The story of the hatter and the agile methods course: Gamification and game thinking in education
Read MoreWhere is the student who was here? Gamification as a strategy to engage students
Read MoreUsing Gamification to Promote Student Engagement in STEM Project-Based Learning
Read MoreIntegrating ease of use and affordable gamification-based instruction into a remote learning environment
Read MoreIs game-based pedagogy just a fad? A self-determination theory approach to gamification in higher education
Read MoreGames in the classroom? Analysis of their effects on financial accounting marks in higher education
Read MoreWhat do they think and why it matters? Views of administrators and faculty on the use of Massively Multiplayer Online Games for Learning
Read MoreGamification for student engagement: a framework
Read MoreGamified learning in higher education: A systematic review of the literature
Read MoreGamification and deep learning approaches in higher education
Read More