What are the biggest lessons learned or advancements in the project since it began? The team initially aimed to gather a catalogue of cyber security-related "Serious games" as well as to develop one or more prototype games.
Read MoreEuropean game designers produced some successful war-related games, such as Albert Lamorisse's La Conquête du monde, known in the English speaking-world as Risk, but this game conveys quite an abstract representation of warfare, while the great novelty offered by American wargames was precisely their so-called "Realism".
Read MoreSimplifying a nuclear deterrence wargame example from Tom Allen's War Games, both the blue and red teams physically and emotionally experienced the crushing stress of nuclear strike planning.
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