The article discusses the use of abstraction in creating learning games, focusing on distilling complex real-world scenarios into manageable gaming experiences. It explores the balance between detail and simplification, highlighting the importance of maintaining the essence of the learning objectives.
Read MoreWhile the skillset is largely the same, the richness of the learning which comes from games and play, comes not only from the experience the learners have while playing, but also from the broader, and deeper ways in which the experiences can be mined for insights, by a skilled facilitator.
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