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Using abstraction to create learning games: Taking away what distracts learners to leave them with the core experience

Using abstraction to create learning games: Taking away what distracts learners to leave them with the core experience

Using abstraction to create learning games: Taking away what distracts learners to leave them with the core experience

By Terry Pearce

March 25, 2024

Originally Published Here

Summary

The article discusses the use of abstraction in creating learning games, focusing on distilling complex real-world scenarios into manageable gaming experiences. It explores the balance between detail and simplification, highlighting the importance of maintaining the essence of the learning objectives. Abstraction allows designers to focus players' attention, remove distractions, and facilitate learning of specific decision-making processes. Examples and considerations for abstraction are provided, emphasizing the importance of meaningful decisions and debriefing to bridge the gap between the game and reality. Abstraction enables the exploration of complex topics in a manageable and engaging manner, fostering learning through experiential gameplay.

Reference

Pearce, T. (2024, March 25). Using abstraction to create learning games: Taking away what distracts learners to leave them with the core experience. LinkedIn. https://www.linkedin.com/pulse/using-abstraction-create-learning-games-taking-away-what-terry-pearce-ogshe/