A key point is going to come when a player's King is defeated, but again we can assume that we know what happens then: when a medieval king dies, the eldest son inherits, so what we will do in this game is to say that when a King token is lost then on the next turn the eldest Prince is upgraded to become the King.
Read MoreLet's look at some examples of games that allow you the opportunity to feel smart and how you can apply similar ideas into your own games using the right game mechanics. Rather than developing a game with one linear path that players must follow, you can provide many choices throughout the game that will lead players in different directions.
Read More