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Game Mechanics: How to make your players feel smart

Game Mechanics: How to make your players feel smart

Game Mechanics: How to make your players feel smart

Game Mechanics: How to make your players feel smart

By Joe Slack

January 03, 2021

Originally Published Here

Summary

Last week we discussed some game mechanics meant to get people laughing and having a great time while playing a party game.

This week we'll look at many examples of how to use the right game mechanics to make your players feel smart.

Let's look at some examples of games that allow you the opportunity to feel smart and how you can apply similar ideas into your own games using the right game mechanics.

Rather than developing a game with one linear path that players must follow, you can provide many choices throughout the game that will lead players in different directions.

The main game mechanics in Splendor revolve around engine-building through set collection.

Engine building through set collection and similar manners are definitely great game mechanics for making players feel smart.

These are games that incorporate pieces like those you would see in Tetris that players must figure out how to place on their own board.

There are so many other game genres and game mechanics that can make players feel smart from CCG to war games and everything in between, that you could write a whole book on the topic!

For now, I hope these examples give you some good ideas for how to allow players to feel smart in your own games.

What game makes you feel really smart when you pull off an interesting strategy?

Reference

Slack, J. (2021, January 3). Game mechanics: How to make your players feel smart. Retrieved June 03, 2021, from https://boardgamedesigncourse.com/game-mechanics-how-to-make-your-players-feel-smart/