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Atlantic: Kids are learning history from video games now

Atlantic: Kids are learning history from video games now

Atlantic: Kids are learning history from video games now

Atlantic: Kids are learning history from video games now

March 30, 2022

By Angela Koenig

Originally Published Here

Summary

Anything that can call attention to periods or histories that most people wouldn't otherwise come across does a very real service, UC's Marion Kruse says in an article in The Atlantic.

The article focuses on the rise in popularity of video gaming, specifically games such as Europa Universalis which is by Paradox Interactive, a Swedish company.

Krause, a professor of classics and expert in the Roman Empire, was among a small group of esteemed historians the reporter asked to opine on whether history via video game would do a disservice to history, and to the player.

The article is a good read on the history of gaming, which dates to the 19th century, and modern application on topics traditionally taught in the classroom.

Games, Kruse says, "Are antithetical to apathy," and games like Europa Universalis can get the player to start caring about the past, even if it's in a relatively superficial way.

Featured image at top courtesy of Unsplash/Henderiksen.

Reference

Koenig, A. (2022, March 30). The atlantic: Kids are learning history from video games now. Retrieved April 6, 2022, from https://www.uc.edu/news/articles/2022/03/video-games-can-enhance-traditional-methods-of-teaching-history.html