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The game of learning

The game of learning

The game of learning

The game of learning

By Mike James

January 18, 2021

Originally Published Here

Summary

"Boggle" and "Scrabble" are among the big stack of board games and card games that until this week were gathering dust in the school library because COVID-19 precautions prevented her from allowing children to play with them.

To do so would require constant and virtually impossible sanitizing of boards and other game components touched by many hands.

The games are literacy-based and are valuable tools in building vocabulary, spelling and grammar skills, so Webster devised a check-out program.

The board game check-out allows children to take the games home and play them with siblings and parents.

Each check-out comes with two bags of microwave popcorn, a good start for a family game night.

The games all are literacy based and build on reading curriculum in school.

They are not specialized educational games but the same popular titles found in stores and family bookshelves everywhere.

When the games are returned, staffers can clean them carefully and, if needed, store them for a few days before checking them out again.

Adding to the fun is a contest this month; kids who check out games keep them and play them for a week and then complete an online review.

"We can't replicate regular days with in-person days, but anytime we can combine fun with learning it's a good thing. They don't even realize they are learning while they are playing."

Reference

James, M. (2021, January 18). The game of learning. Retrieved March 10, 2021, from https://www.dailyindependent.com/news/the-game-of-learning/article_d7725ac6-5912-11eb-9c2f-8b02c6737580.html