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Functional play in the abstract: an interview with game studies author Peter McDonald

Functional play in the abstract: an interview with game studies author Peter McDonald

Functional play in the abstract: an interview with game studies author Peter McDonald

Grant Phipps

August, 5, 2024

Originally Published Here

Summary

Peter McDonald, UW–Madison Assistant Professor, explores the evolution and cultural significance of 2D platformers in his book Run And Jump: The Meaning of the 2D Platformer. Focusing on the genre's history from Super Mario Bros. to modern indie games, McDonald examines how platformers foster a unique connection between generations of players. His analysis delves into the philosophical underpinnings of game design, especially the action of jumping, enemy dynamics, and the role of secrets in gameplay. McDonald’s book combines theory with practical exercises, reflecting on the aesthetic, functional, and emotional dimensions of game design in a thoughtful, engaging manner.

Reference

Phipps, G. (2024, August 5). Functional play in the abstract: An interview with game studies author Peter McDonald. Tone Madison. https://tonemadison.com/articles/functional-play-in-the-abstract-interview-with-peter-mcdonald/