Roll for Change: RPG Mechanics & Wicked Problems
Roll for Change: RPG Mechanics & Wicked Problems
By Sarah Le-Fevre
August 03, 2023
Summary
The mechanics of these games can be harnessed to design learning programmes that provide nuanced understanding and engagement with these problems.
There is now such a wealth of RPG systems, that if the character creation process of one does not suit your learning application, you can surely find another that will.
The use of RPG mechanics in learning programmes brings several benefits.
To mitigate these challenges, it's crucial to introduce RPG mechanics in a gradual, comprehensible manner, ensuring that all participants are comfortable with this unique learning approach.
Many of these have deliberately sought to lower the player overhead in the learning OF the game, which from a learning perspective enables us to more quickly get to the point of learning FROM the game.
The path forward lies in continually pushing the boundaries of games-based learning, seeking new and imaginative ways to engage learners and equip them with the skills and knowledge they need to tackle our world's most pressing problems.
Sarah Le-Fevre is a games-based learning professional who specialises in organisational learning around systemic 'wicked problems', and helping businesses spot and exploit opportunities for ethical 'for good' innovation.
Reference
Le-Fevre, S. (2023, August 3). Roll for Change: RPG Mechanics & Wicked Problems. Ludogogy. https://ludogogy.co.uk/roll-for-change-rpg-mechanics-wicked-problems/